A new round of scientist feedback and results is up now! Players have been doing an exceptional job tracing dendrites. There are still some false-positives making their way into consensus. Keep in mind as you trace that if it can’t be followed back to the main structure, it’s probably not real signal. Check out the results below for each challenge!
Thank you, players, for your continued contributions and patience. Mozak wouldn’t exist without you guys! We appreciate every trace, every bug report, and every feedback post.
Boston’s NPR station, WBUR, is doing a story about Mozak! They are looking for a player who would be willing to discuss their experience and motivations. If you are a frequent Mozak player and are interested, please email Jin Choi at firstname.lastname@example.org. Thanks and happy tracing!
We’re working on some cool things here at Mozak Headquarters. Many of you have requested a way to connect two traces using Connect-the-Dots mode. You’ll be happy to hear, this feature will be available soon! Also coming up in the very near future, you’ll be able to jump multiple resolution levels at once, rather than going through them one at a time. There is an upcoming fix to save your menu settings when you switch challenges or step away from the game AND updates to the Connect-the-Dots tutorial to incorporate information about Auto Z-Depth. A bigger change that is coming a little bit further down the road is a new view that will allow players to see where traces aren’t connecting back to the soma (cell body). This should help us create better, fully-connected neurons!
What do you think about these upcoming features? Are there other features you feel would improve gameplay in a big way? Feedback welcome in this forum post.
Boston’s NPR station, WBUR, is doing a story about Mozak! They are looking for a local player who would be willing to discuss their experience and motivations. If you are local to Boston and are interested, please email Jin Choi at email@example.com. Thanks and happy tracing!