Posted on Oct 27, 2016 UTC by inkycatz

Welcome Early Access players! We’re so glad you’ve joined us ahead of public beta!

Please give us ALL the feedback you possibly can, and pay attention to your emails for any surveys that might come around.

In the meantime, we have put together some tips and pictures that may help you separate the signal (neuron) from the noise. While we advocate tracing the entire neuron, we also recognize that it may be difficult to express what that means without a tutorial or visual examples.

First of all, let’s look at some pictures of a neuron.

Next, we’ll look at some pictures of what’s considered “noise” in Mozak.

Let’s place them side by side. Here, the green arrow is signal and red arrow is noise.

We hope that helps you out - please feel free to place links to images you may find confusing in the forums, or any questions about what you’re seeing here and we’ll see what we can do as a community to help you out.

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Posted on Aug 3, 2016 UTC by inkycatz

Please be sure to check your emails and fill out our most recent Friends and Family survey! Your input is important to us!

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Posted on Jul 21, 2016 UTC by inkycatz

Starting today when you log in to Mozak, you should see gameplay
improvements in a number of places. We need your input (on the forums
) on what you think and also your
bug reports. Curious if something is a known issue? You can keep up to date
by reading the known issues thread.

Important issues! We have updated tutorials, so your tutorials should reset automatically. This is not a bug, it’s a feature.

We’ve introduced a version of scores, new user interface improvements, and some all-new gameplay. Log in, meet your new user interface, push
all the buttons around a bit, give us your thoughts, and enjoy!

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Posted on Jun 29, 2016 UTC by inkycatz

In today’s “watch this!”, check out this video demonstrating what it looks like to scroll through a neuron using a Vaa3D (short for “3D Visualization-Assisted Analysis”) compatible version of Mozak.


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