Mozak players were recently acknowledged in a paper from AIBS that was published in Nature! Players contributed to a number of the cells featured in the paper. You can check out the acknowledgement here.
06/25/2019- The server issues have been resolved. There a handful of client bug we are still in the process of fixing but the game should be playable. Apologies for the inconvience.
Hi players, We are experiencing some issues with one of our servers that is responsible for distributing 3D image data. This is rendering the game unplayable at the moment. We greatly apologize for the inconvience and are working to address this as soon as possible. Thank you for your patience.
Hi players, we finally have some user facing changes updated today! They include an important bug fix when selecting nodes and reducing the number of hotspots shown on screen at once. We’ve mainly been working some backend changes for the past month but should now be able to address more client side concerns in the near future. Check out the changes here.
(06/05/2019) Hi players, in this release we have a handful of small bug fixes and undid some changes to hotspots which we found were not helpful. Check out the changes here. Thanks for your contributions!
(05/21/2019) Hi players, it has been a while since our last update, we have been working on some exciting future features that still aren’t quite ready for the public. In the meantime, we do have some updates to the game to share. They include changes to hotspots by adding a animation to ones that have had recent tracing done in them as well as hide ones that have been inactive for too long and better gesture support for laptop trackpads. View all our changes here. Thanks for playing!
Each week, we will take a look at one of the many people who contribute to Mozak; scientists, developers, team members, and players! We hope you enjoy a look behind the scenes at all of the wonderful people who make Mozak work.
This week we’re featuring the Allen Institute for Brain Science’s Sara Kebede!