Posted on Apr 27, 2020 UTC by szetor

Hi players, in this latest update we are releasing some experimental features. We are hoping to test out how effective they are. The first are lessons that will popup with tips on how to trace more accurately or correct some common mistakes we have seen in the past. The second is the ability to see other user traces and a new ‘Approve Trace’ tool that will allow you to create a copy of another user trace to more quickly form consensus. This tool will unlock on certain neurons after some amount of work has been done. Please feel free to share your feedback and thoughts on these updates in the chat or forums! Thanks for playing.

(04/27/20) Hi players, we have released an update to the game client with a major change to how the volume is loaded. We hope this will speed up your tracing as you don’t need to wait for large image chunks to reload from scratch. With this update:


Volume will expand around the currently selected node. This allows continuous tracing without having to switch to and from map mode.
Spacebar now centers the view around the selected node, if any.
Green arrows have been removed
The entire trace graph is now visible regardless of voxel volume location and resolution.


There is a known issue where transitioning from 3D to 2D is not seamless and can be a little disorienting. We’re working on fixing it. Please let us know in the forums or chat if you run into issues. Thanks you for playing!

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Posted on Apr 3, 2020 UTC by szetor

Hi players, as this weeks challenge draws to a close we are going to be greatly shortening the time the first consensus pass finishes on a neuron. Since we have an increase in tracers thanks to our friends at the Allen Institute joining us, we hope this speeds up the time it takes for a neuron to be completed. To make up for this, we will be releasing more neurons throughout the course of tonight and tomorrow. Thank you to everyone that is participating, let see how many neurons we can complete this week!

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Posted on Mar 12, 2020 UTC by szetor

Hi players, a while back we released a feature that changed the way images were stored and downloaded. This was needed to make the application compatible with future data requirements, unfortunately there were some issues with that first release. We believe were finally able to sort out those issues. Please let us know if you encounter any new performance issues or slowdowns while the image data is being downloaded.

Full list of changes can be found in the changelogs here.

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Posted on Feb 11, 2020 UTC by szetor

Hi players, we need to perform some emergency maintenence on our servers and database this evening. Starting at around 8pm PST the game and our website may not be accessible. We expect to be finished before 9pm. Apologies for the inconvienence.

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