Posted on Aug 3, 2016 UTC by inkycatz

Please be sure to check your emails and fill out our most recent Friends and Family survey! Your input is important to us!

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Posted on Jul 21, 2016 UTC by inkycatz

Starting today when you log in to Mozak, you should see gameplay
improvements in a number of places. We need your input (on the forums
) on what you think and also your
bug reports. Curious if something is a known issue? You can keep up to date
by reading the known issues thread.


Important issues! We have updated tutorials, so your tutorials should reset automatically. This is not a bug, it’s a feature.

We’ve introduced a version of scores, new user interface improvements, and some all-new gameplay. Log in, meet your new user interface, push
all the buttons around a bit, give us your thoughts, and enjoy!

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Posted on Jun 29, 2016 UTC by inkycatz

In today’s “watch this!”, check out this video demonstrating what it looks like to scroll through a neuron using a Vaa3D (short for “3D Visualization-Assisted Analysis”) compatible version of Mozak.

Enjoy!

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Posted on Jun 22, 2016 UTC by inkycatz

Our public site has launched (sort of), but if you want to share the goodness of Mozak going forward, we’re offering everyone a chance to signup before public beta starts.

Now you’re already here (and you don’t need to sign up again, you’re good). But why would other people want to sign up ahead of public beta? Here are some reasons you can share:
* Possible early access! You never know when we’re going to let in some waves to test certain browsers, levels of experience, etc. It could be you in that wave!
* First dibs on preferred usernames
* Shiny perks such as a (very likely) jump start before we open the gates to everyone! This is pretty much getting in on the near ground floor of the next biggest citizen science thing. Or you can just follow the project on Twitter and Facebook and wait for the general public beta unlocking. Who really wants to be that patient, though?

Let everyone know that all brains are welcome! No neuroscience experience necessary!

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