Posted on Sep 18, 2017 UTC by smortier

We experienced a website outage this morning. The downtime and any lack of responsiveness in the past approximately 18 hours are likely due to an issue with our production database. This issue has been mitigated and we are working on a permanent fix to ensure the issue doesn’t arise again. We apologize for the inconvenience and thank you for your patience and contributions, as always.

(read more)
 
Posted on Sep 11, 2017 UTC by szetor

Hi players,

Here are some notes about updates that were released earlier this morning:


A new help page was added with tips for playing. We recommend that everyone take some time to read it.
A new settings in the menu called ‘Z-clip in Ctd’ which will hide traces that are far away from your current z-slice in Connect-the-dots mode. Use this to decrease visual noise when trying to look for and trace fainter signals.
In-game interface that show play tips on start up. You can choose to dismiss it once you have read through all of them.


As always be sure to clear your cache if nothing loads.

(read more)
 
Posted on Aug 28, 2017 UTC by smortier

We’ve a bunch of updates that have just been pushed out. These include:

*Being able to delete consensus nodes again

*Badges for new comments and hotspots will appear next to the buttons

*New comments will have an animated icon

*Bugfixes and performance improvements

For a full list of changes or to see the latest updates anytime, feel free to check the changelog.

In addition to updates, we’ve also received feedback from our friendly, neighborhood neuroscientist, alexh. Check out the results page under the “Challenges” tab to view what Alex had to say.

(read more)
 
Posted on Aug 18, 2017 UTC by szetor

Hi players, a couple of important notes we wanted to share.

On 7am tomorrow there will be a brief disruption in service while some application updates are applied. As part of tomorrow’s update, we will be temporarily disabling the ‘Disconnected View Mode’.

You may have noticed in the past that we have encouraged you to use ‘Disconnected View Mode’ to repair fragmented parts in the reconstruction. Unfortunately some bugs have been discovered in that feature and in its current state it is not as effective as we initially hoped. While we are resolving these issues, the feature will be disabled Apologies for the inconvienence as well as problems you may have run into. Despite this, we still encourage you to try to make as connected a structure as best you can.

Thank you for your understanding.

(Updated 8/17)
Some new features that have just been added:
The ability to delete just the line between two nodes. To use it simply select the ‘Delete Node’ tool, hover over a line you want to remove, and finally click. Deleting nodes still works the same way and you can still undo the delete if you need to.

We have also included a new menu option to toggle whether the lines should be rendered a bit thicker, useful if you were having problems seeing existing traces before.

If the game doesn’t load, clear the cache as described under the ‘General’ -> ‘Hints for Common Problems’ section here.

(read more)
 

IMPORTANT!

The browser you are currently using may not be compatible. Please use the most recent Chrome or Firefox for the best experience.