Posted on Jul 20, 2018 UTC by szetor

We recently released some updates to the game. The changes include a new slider that you can use to more quickly scan through image slices in Connect-the-Dots mode, updated tutorials for new players, making hotspots for disconnected portions of the traces more specific, and improving consensus so it produces fewer extraneous branches.

You can view the entire changelog at this forum thread. Also please feel free to leave any feedback or questions. As always hanks for all your contributions!

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Posted on Jul 11, 2018 UTC by szetor

We are excited to announce feedback from our partners at the Allen Institute for Brain Science regarding four neurons posted during our recent 48-hour challenge.

You can view the results for them here:

Mouse-V1-90

Mouse-V1-91

Mouse-V1-92

Mouse-V1-93

The trace comparison images in the web page can be a bit small, you may need to right click and open the image in a new tab to get a better view. In general, the results were good! The most common areas of improvement were tips of paths not being fully traced and sections with curves and twists not always being accurately traced.

Thanks for all your work! As always if you have any feedback or questions, feel free to leave a post on our forums.

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Posted on May 24, 2018 UTC by szetor

Hi players, we have updated our forums located here. We hope this will make it easier to post bug reports and questions, as well as seeing when a member of our team posts a response.

Note that you will need to verify your email to view and post to the forums. After you log in, you can click on your name near the top left corner and then ‘Edit my account’ to resend the verification email if you didn’t receive one. Also double check your spam folder.

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Posted on May 18, 2018 UTC by szetor

Hi players, we recently updated our guide pages located here. It now includes several video clips to aid you in your tracing, so be sure to check them out if you become unsure what to do! Also included in this update were fixes to glitches in the tutorial levels and a problem where comments in the 2D map view sometimes became no longer clickable.

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